Tuesday, October 3, 2023

More Cover Doodling

The last iteration looked like this:


And after I messed with it today, it looked like this:



I figured out why it rendered it in such a gigantic size yesterday, which made everything go faster today. It was up to 19% finished when I killed it off after 15 minutes or so. Yesterday, I waited two hours and I'm not sure it ever got past 0%.

Things to improve:
  • The composition is working better, but I need to move the character out of the shadow cast by the building on the left. Even better would be to put the sun more overhead, so the shadows aren't as long, but can I figure that out...? Maybe?
  • I bought a spaceship, which I think will work better than the dark spaceship that's part of the background image. But right now the white spaceship is getting lost in the background. I can either switch the spaceship color or I can use a background where it will show up better. And I probably need to reposition it a bit.
  • I cut the illumination in half and it's better, but the sheep is still pretty washed out. I'll try cutting it some more.
  • I probably haven't left enough room at the bottom for typography, though I could probably just fade it out.
  • Her hair is still a disaster.
  • Oh yeah, that crate is totally floating in the background...

2 comments:

Route 8 said...

It's amazing to me what you have accomplished and continue to figure out. I spend more time on much less complicated stuff.

Theresa B (of Nebulopathy) said...

Daz3D is pretty impressive. There's definitely a learning curve, but I'm constantly amazed by what it can do.